Playcorp is looking to bring someone into our game development team to support and update our build pipeline and workflows. This will involve supporting the development team through managing CI infrastructure, build machines, workflow automation tools and so on. You will be in close contact with the production team and assisting with process reviews, designing improvements and adding automation tools for the team as required.
Responsibilities:
► Managing our Teamcity CI/CD build pipelines
► Working closely with the development team to update deployment processes
► Assessing build performance
► Monitoring the build pipeline and fixing issues
► Assessing workflow processes and implementing updates
► Creating documentation and release notes
► Assessing test performance
► Creating automation via webhooks or API’s between services
► Maintaining source control repositories: Github (Git) and SVN server
Requirements:
► Experience with Teamcity or other CIs
► Good communication skills
► Solid understanding of GIT and source control
► Experience working with windows machines, general server ► admin and cloud hosting
► Experience creating automation tools and scripts using
► Powershell or other means
► C# / Unity Dev experience
Nice to have:
► Experience with Unit Tests / Testing tools as part of CI processes
► Experience in other DevOps roles that they can bring to the table
► JIRA experience
Join our growing and talented team at Playcorp Studios, working on quality games for a global market using the Unity game engine across all platforms. The company is looking for a Full-Time, highly skilled, highly creative game character animator who lives and breathes character animation and understands how to make animations work with the underlying control systems to create seamless, high-quality, well-timed gameplay experiences for players.
Responsibilities include, but are not limited to:
►Working closely with artists, programmers, and audio designers to implement, set up, and tweak animations in-game in Unity.
►Working closely with the Character modeling team to maximize our animation and character performance potential.
►Demonstrate a broad range of character and object/building animations.
►Improving character visuals when needed, such as mesh deformation and facial animations.
Requirements:
►Strong understanding of the Unity animation pipeline.
►Portfolio and reel demonstrating relevant artistic skills required.
►Two years of animation work in games.
►Self-motivation and self-reliance.
►Ability to research and learn new tools quickly.
►Excellent communication and teamwork skills.
►Experience using Unity.
►Great attention to detail.
►Proficiency using 3dsmax.
Bonus:
►Experience with Mecanim.
►Understanding of the technical requirements for character combat and control systems.
►Creating/writing scripts to increase workflow process.
►Knowledge of using Git/Sourcetree, SVN, perforce, or willing to learn how to use these if needed.
Playcorp is looking for a talented part-time VFX artist to create 2D and 3D in-game effects in Unity using textures, particles, meshes, shaders and animations.
Requirements:
► 2 years of VFX work in games.
► Superior eye for lighting, value, color, details, and the ability to use them in creating efficient and impactful visual effects.
► Self-motivation and self-reliance. Ability to research and learn new tools quickly.
► Excellent communication and teamwork skills.
► Experience using Unity.
► High attention to detail.
► Proficiency in Photoshop and your prefered VFX creation software (After Effects, Houdini, Maya etc).
► Portfolio and/or reel demonstrating relevant artistic skills required.
Responsibilities include, but are not limited to:
► Working closely with designers, artists, programmers and audio creators to perfect effects shown in the game.
► Create 2D/3D effects and particle effects matching the style and theme of the game.
► Tweaking, improving and updating old effects when necessary.
► Creatively and technically solve problems given by art direction for ingame effects.
► Document and improve any current or new pipelines / workflows when required.
Bonus:
► Modeling skills to create models when needed for the VFX.
► Knowledge of Shaders and comfortable creating them.
Playcorp is looking for talented programmers who love games, love gameplay mechanics and love working in teams that turn designs and ideas into beautifully crafted game experiences for players. As a gameplay programmer, you would be an advocate for the player pushing to improve the quality of the player’s experience at every turn.
Gameplay Programmer:
Playcorp Studios is looking for experienced gameplay programmers, who have a passion for games and gameplay features. As a gameplay programmer you will be helping the team create exceptional player experiences by working closely with designers, artists, programmers and the QA team. The job of a gameplay programmer is to work collaboratively on each feature of the game, bringing together art, design and code.
Requirements and experience:
► At least 2 years of professional game development experience
► 1 or more shipped titles where you were instrumental in creating gameplay mechanics.
► Comprehensive knowledge of C#
► Experienced in Unity 3DExcellent problem-solving and good math skills
► Experience with working within an agile environment
► Experience working with source controls (preferably Git)
► Having experience with Issue tracking systems (Preferably JIRA)
► Exceptional communications skills.
► A keen interest in game design and playing games, with a passion to create compelling and fun gameplay experiences.
Responsibilities include, but are not limited to:
► Working on features in areas such as Game Mechanics, Key Game Features, UI, Animation, Audio, AI and Networking.
► Debugging issues in the game
► Optimization of code to meet performance requirements
► Define the required steps and estimation time to deliver assigned tasks
► Contribute to code review and technical design documentation
► QA testing of other team members’ task submissions
Nice to have
► Bachelor’s degree in computer science or equivalent.
► Good understanding of ECS pattern and Unity Dots
► 1 or more shipped title (Console games are a bonus)Experience with TDD and unit-testing frameworks
If interested, please send us an email at jobs@playcorp.com with your CV/Resume and any additional attachments with the title ‘Gameplay Programmer’
Playcorp is growing strategically as it looks to add experienced game developers. The company uses a data oriented technology stack (DOTS) which Playcorp believe is the future of high-end AAA game development. Playcorp uses the latest version of Unity3D’s ECS core.
The company is looking for highly experienced console game developers with a passion for their craft, and a love of creating unique experiences.
Console Programmer:
Playcorp Studios is looking for professional game developers with console (XBoxOne or PS4) experience to join it’s programming team. As a console programmer, you will be helping the team to create fun AAA games for PC and Consoles.
Requirements and experience:
► At least 3 years of professional game development experience
► 1 or more shipped title on consoles (XBoxOne and/or PS4) - Other console experience also considered
► C# expertPrevious experience with Unity 3D
► Strong knowledge of Networking, Multi-threading, compilers and computer graphics
► Experience optimizing both performance factors and memory footprints on consoles using hardware and software profilersStrong communicator that works well in a team
Responsibilities include, but are not limited to:
► Optimization of code to meet the performance requirement on target devices
► Finding creative solutions to create performant code from an existing codebase, that harnesses the unique capabilities of the target platform.
► Define the required steps and estimation time to deliver assigned tasksWork with designers and artists on the unique platform TSRs or TRC issues - Console’s platform quality assurance requirements.
► Troubleshooting and debugging issues in the gameWorking in an agile development environmentSupport the team with your expertise and help to maintain best development practices
► Contribute to code review and technical design documentation
► QA testing of other team members’ task submissions
Nice to have
► Bachelor’s degree in computer science or equivalent.
► Good understanding of ECS pattern and Unity
► DotsExperience in low-level programming using C/C++
► Experience with modern graphics pipelines and rendering APIs
If interested, please send us an email at jobs@playcorp.com with your CV/Resume and any additional attachments with the title ‘Console Programmer’